About
I began in the early 90s as an electronic musician, writing and producing soundtracks both solo and in collaboration with other artists. My work blends experimental approaches to popular music with live performance to support releases.
Currently I explore lighting, videomapping and coding—designing interactive interfaces and developing soundscapes for performances and art installations.
Interests
SuperCollider
- JITLib — livecoding
- ATK — ambisonics
- FFT — phase vocoder / spectral processing
Blender
- Modelling
- Rigging
- Animation
Programming
- C, C++, Objective-C
- Java (Processing) — prototyping